Generated mob spawners generate mobs in darkness (except silverfish)

This commit is contained in:
Wuzzy 2018-01-08 00:41:57 +01:00
parent fa51fdbdb5
commit a818995d2a
3 changed files with 4 additions and 4 deletions

View file

@ -241,8 +241,8 @@ minetest.register_node("mcl_mobspawners:spawner", {
sunlight_propagates = true,
walkable = true,
description = S("Mob Spawner"),
_doc_items_longdesc = S("A mob spawner regularily causes mobs to appear around it while a player is nearby. Mobs are spawned regardless of the light level."),
_doc_items_usagehelp = S("If you have a spawn egg, you use it to change the monter to spawn. Just place the item on the mob spawner."),
_doc_items_longdesc = S("A mob spawner regularily causes mobs to appear around it while a player is nearby."),
_doc_items_usagehelp = S("If you have a spawn egg, you use it to change the mob to spawn. Just place the item on the mob spawner. Player-set mob spawners always spawn mobs regardless of the light level."),
groups = {pickaxey=1, material_stone=1, deco_block=1},
is_ground_content = false,
drop = "",