Rename simple_skins to mcl_skins

This commit is contained in:
Wuzzy 2019-03-05 10:36:53 +01:00
parent e47bd634d4
commit aae30bba39
18 changed files with 31 additions and 22 deletions

View file

@ -66,7 +66,9 @@ armor = {
version = "0.4.6",
}
if minetest.get_modpath("skins") then
if minetest.get_modpath("mcl_skins") then
skin_mod = "mcl_skins"
elseif minetest.get_modpath("skins") then
skin_mod = "skins"
elseif minetest.get_modpath("simple_skins") then
skin_mod = "simple_skins"
@ -197,7 +199,9 @@ end
armor.get_player_skin = function(self, name)
local skin = nil
if skin_mod == "skins" or skin_mod == "simple_skins" then
if skin_mod == "mcl_skins" then
skin = mcl_skins.skins[name]
elseif skin_mod == "skins" or skin_mod == "simple_skins" then
skin = skins.skins[name]
elseif skin_mod == "u_skins" then
skin = u_skins.u_skins[name]
@ -380,7 +384,12 @@ minetest.register_on_joinplayer(function(player)
wielditem = "3d_armor_trans.png",
preview = armor.default_skin.."_preview.png",
}
if skin_mod == "skins" then
if skin_mod == "mcl_skins" then
local skin = mcl_skins.skins[name]
if skin then
armor.textures[name].skin = skin..".png"
end
elseif skin_mod == "skins" then
local skin = skins.skins[name]
if skin and skins.get_type(skin) == skins.type.MODEL then
armor.textures[name].skin = skin..".png"