update the village spawner and command
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d3d99b402d
commit
ab11df59d5
19 changed files with 2100 additions and 116 deletions
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@ -135,7 +135,7 @@ worldedit.allocate = function(originpos, value)
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end
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elseif version == 3 then --previous list format
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for x, y, z, name, param1, param2 in value:gmatch("([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s+([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do --match node entries
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x, y, z = originx + tonumber(x), originy + tonumber(y), originz + tonumber(z)
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local x, y, z = originx + tonumber(x), originy + tonumber(y), originz + tonumber(z)
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if x < pos1x then pos1x = x end
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if y < pos1y then pos1y = y end
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if z < pos1z then pos1z = z end
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@ -166,7 +166,7 @@ worldedit.allocate = function(originpos, value)
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count = #nodes
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for index = 1, count do
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local entry = nodes[index]
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x, y, z = originx + entry.x, originy + entry.y, originz + entry.z
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local x, y, z = originx + entry.x, originy + entry.y, originz + entry.z
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if x < pos1x then pos1x = x end
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if y < pos1y then pos1y = y end
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if z < pos1z then pos1z = z end
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