Update mobs_mc textures
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20 changed files with 17 additions and 8 deletions
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@ -23,7 +23,7 @@ mobs:register_mob("mobs_mc:vindicator", {
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visual = "mesh",
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mesh = "mobs_mc_vindicator.b3d",
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textures = {
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{"mobs_mc_vindicator_base.png^mobs_mc_vindicator_axe.png"},
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{"mobs_mc_vindicator_axe.png"},
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-- TODO: Glow when attacking (mobs_mc_vindicator.png)
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},
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visual_size = {x=3, y=3},
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