Update the mesecons mod and dependencies

This touches a lot of the existing Mesecons mods.
Also add mesecons_wires.
This commit is contained in:
Wuzzy 2017-07-31 00:12:21 +02:00
parent 66829c91c3
commit b299b95fac
27 changed files with 1542 additions and 554 deletions

View file

@ -20,13 +20,13 @@ end
mesecon.button_turnoff = function (pos)
local node = minetest.get_node(pos)
if node.name=="mesecons_button:button_stone_on" then --has not been dug
mesecon:swap_node(pos, "mesecons_button:button_stone_off")
minetest.swap_node(pos, {name="mesecons_button:button_stone_off",param2=node.param2})
minetest.sound_play("mesecons_button_pop", {pos=pos})
mesecon:receptor_off(pos, button_get_output_rules(node))
mesecon.receptor_off(pos, button_get_output_rules(node))
elseif node.name=="mesecons_button:button_wood_on" then --has not been dug
mesecon:swap_node(pos, "mesecons_button:button_wood_off")
minetest.swap_node(pos, {name="mesecons_button:button_wood_off",param2=node.param2})
minetest.sound_play("mesecons_button_pop", {pos=pos})
mesecon:receptor_off(pos, button_get_output_rules(node))
mesecon.receptor_off(pos, button_get_output_rules(node))
end
end
@ -111,8 +111,8 @@ minetest.register_node("mesecons_button:button_stone_off", {
on_place = on_button_place,
node_placement_prediction = "",
on_rightclick = function (pos, node)
mesecon:swap_node(pos, "mesecons_button:button_stone_on")
mesecon:receptor_on(pos, button_get_output_rules(node))
minetest.swap_node(pos, {name="mesecons_button:button_stone_on", param2=node.param2})
mesecon.receptor_on(pos, button_get_output_rules(node))
minetest.sound_play("mesecons_button_push", {pos=pos})
minetest.after(1, mesecon.button_turnoff, pos)
end,
@ -170,8 +170,8 @@ minetest.register_node("mesecons_button:button_wood_off", {
on_place = on_button_place,
node_placement_prediction = "",
on_rightclick = function (pos, node)
mesecon:swap_node(pos, "mesecons_button:button_wood_on")
mesecon:receptor_on(pos, button_get_output_rules(node))
minetest.swap_node(pos, {name="mesecons_button:button_wood_on", param2=node.param2})
mesecon.receptor_on(pos, button_get_output_rules(node))
minetest.sound_play("mesecons_button_push", {pos=pos})
minetest.after(1.5, mesecon.button_turnoff, pos)
end,