Use new set_sky API

This commit is contained in:
Wuzzy 2020-04-07 00:39:19 +02:00
parent ace1c6dfec
commit b2c75acd68
2 changed files with 65 additions and 80 deletions

View file

@ -96,7 +96,6 @@ end
mcl_weather.rain.remove_player = function(player)
local player_meta = mcl_weather.players[player:get_player_name()]
if player_meta ~= nil and player_meta.origin_sky ~= nil then
player:set_sky(player_meta.origin_sky[1], player_meta.origin_sky[2], player_meta.origin_sky[3], true)
player:set_clouds({color="#FFF0F0E5"})
mcl_weather.players[player:get_player_name()] = nil
end