Rework throwing code, add egg

This commit is contained in:
Wuzzy 2017-01-16 23:11:04 +01:00
parent e85a830a01
commit b6575ab192
30 changed files with 142 additions and 139 deletions

View file

@ -658,50 +658,6 @@ minetest.register_abm({
})
--
-- Snowballs
--
snowball_GRAVITY=9
snowball_VELOCITY=19
--Shoot snowball.
snow_shoot_snowball=function (item, player, pointed_thing)
local playerpos=player:getpos()
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "default:snowball_entity")
local dir=player:get_look_dir()
obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY})
obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3})
item:take_item()
return item
end
--The snowball Entity
snowball_ENTITY={
physical = false,
timer=0,
textures = {"default_snowball.png"},
lastpos={},
collisionbox = {0,0,0,0,0,0},
}
--Snowball_entity.on_step()--> called when snowball is moving.
snowball_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
local node = minetest.get_node(pos)
--Become item when hitting a node.
if self.lastpos.x~=nil then --If there is no lastpos for some reason.
if node.name ~= "air" then
self.object:remove()
end
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
end
minetest.register_entity("default:snowball_entity", snowball_ENTITY)
-- Global environment step function
function on_step(dtime)
-- print("on_step")