Make everything dark for player when in weather (WIP)
This commit is contained in:
parent
562bd6cd5a
commit
b7880529a8
5 changed files with 40 additions and 0 deletions
|
@ -38,6 +38,14 @@ weather.get_rand_end_time = function(min_duration, max_duration)
|
|||
end
|
||||
end
|
||||
|
||||
weather.get_current_day_night_ratio = function()
|
||||
if weather.state == "none" then
|
||||
return nil
|
||||
else
|
||||
return weather.reg_weathers[weather.state].day_night_ratio
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns true if pos is outdoor.
|
||||
-- Outdoor is defined as any node in the Overworld under open sky.
|
||||
-- FIXME: Nodes below glass also count as “outdoor”, this should not be the case.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue