Add extended tooltips
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81 changed files with 647 additions and 22 deletions
33
mods/HELP/tt/API.md
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33
mods/HELP/tt/API.md
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# Tooltip API
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This API explains how to handle the extended item tooltips (`description` field).
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## Fields
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Add these to the item definition.
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* `_tt_ignore`: If `true`, the `description` of this item won't be altered at all
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* `_tt_help`: Custom help text
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* `_tt_food`: If `true`, item is a food item that can be consumed by the player
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* `_tt_food_hp`: Health increase (in HP) for player when consuming food item
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Once this mod had overwritten the `description` field of an item was overwritten, it will save the original (unaltered) `description` in the `_tt_original_description` field.
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## `tt.register_snippet(func)`
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Register a custom snippet function.
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`func` is a function of the form `func(itemstring)`.
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It will be called for (nearly) every itemstring.
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Returns: Two values, the first one is required.
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1st return value: A string you want to append to this item or `nil` if nothing shall be appended.
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2nd return value: If nil, `tt` will take of the text color. If a ColorString in `"#RRGGBB"` format, entire text is colorized in this color. Return `false` to force `tt` to not apply text any colorization (useful if you want to call `minetest.colorize` yourself.
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Example:
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```
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tt.register_snippet(function(itemstring)
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if minetest.get_item_group(itemstring, "magic") == 1 then
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return "This item is magic"
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end
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end)
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```
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12
mods/HELP/tt/README.md
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12
mods/HELP/tt/README.md
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# Extended Tooltip (`tt`)
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This mod extends the tooltip of items to add more informative texts.
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It displays the following useful information:
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* Weapon damage and speed
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* Tool properties
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* Noteworthy block properties
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* Food satiation
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* Custom help text (added by mods)
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## License
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MIT License.
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55
mods/HELP/tt/init.lua
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55
mods/HELP/tt/init.lua
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local S = minetest.get_translator("tt")
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tt = {}
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tt.COLOR_DEFAULT = "#d0ffd0"
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tt.COLOR_DANGER = "#ffff00"
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tt.COLOR_GOOD = "#00ff00"
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-- API
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tt.registered_snippets = {}
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tt.register_snippet = function(func)
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table.insert(tt.registered_snippets, func)
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end
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-- Register core snippets
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets_core.lua")
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets_builtin.lua")
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-- Apply item description updates
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local function append_snippets()
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for itemstring, def in pairs(minetest.registered_items) do
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if itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true then
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local desc = def.description
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local orig_desc = desc
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local first = true
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-- Apply snippets
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for s=1, #tt.registered_snippets do
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local str, snippet_color = tt.registered_snippets[s](itemstring)
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if snippet_color == nil then
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snippet_color = tt.COLOR_DEFAULT
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elseif snippet_color == false then
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snippet_color = false
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end
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if str then
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if first then
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first = false
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end
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desc = desc .. "\n"
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if snippet_color then
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desc = desc .. minetest.colorize(snippet_color, str)
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else
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desc = desc .. str
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end
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end
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end
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if desc ~= def.description then
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minetest.override_item(itemstring, { description = desc, _tt_original_description = orig_desc })
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end
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end
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end
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end
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minetest.register_on_mods_loaded(append_snippets)
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27
mods/HELP/tt/locale/template.txt
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27
mods/HELP/tt/locale/template.txt
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# textdomain:tt
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Damage: @1=
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Damage (@1): @2=
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Healing: @1=
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Healing (@1): @2=
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Full punch interval: @1s=
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Food item=
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+@1 satiation=
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@1 satiation=
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+@1 food points=
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Contact damage: @1 per second=
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Contact healing: @1 per second=
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Drowning damage: @1=
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Bouncy (@1%)=
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Luminance: @1=
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Slippery=
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Climbable=
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Climbable (only downwards)=
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No jumping=
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No swimming upwards=
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No rising=
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Fall damage: @1%=
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Fall damage: +@1%=
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No fall damage=
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Digs @1 blocks=
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Digs @1 blocks instantly=
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Minimum dig time: @1s=
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27
mods/HELP/tt/locale/tt.de.tr
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27
mods/HELP/tt/locale/tt.de.tr
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# textdomain:tt
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Damage: @1=Schaden: @1
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Damage (@1): @2=Schaden (@1): @2
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Healing: @1=Heilung: @1
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Healing (@1): @2=Heilung (@1): @2
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Full punch interval: @1s=Zeit zum Ausholen: @1s
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Food item=Lebensmittel
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+@1 satiation=+@1 Sättigung
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@1 satiation=@1 Sättigung
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+@1 food points=+@1 Nahrungspunkte
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Contact damage: @1 per second=Kontaktschaden: @1 pro Sekunde
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Contact healing: @1 per second=Kontaktheilung: @1 pro Sekunde
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Drowning damage: @1=Ertrinkensschaden: @1
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Bouncy (@1%)=Sprunghaft (@1%)
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Luminance: @1=Lichtstärke: @1
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Slippery=Rutschig
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Climbable=Erkletterbar
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Climbable (only downwards)=Erkletterbar (nur nach unten)
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No jumping=Kein Springen
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No swimming upwards=Kein nach oben schwimmen
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No rising=Kein Aufsteigen
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Fall damage: @1%=Fallschaden: @1%
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Fall damage: +@1%=Fallschaden: +@1%
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No fall damage=Kein Fallschaden
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Digs @1 blocks=Gräbt „@1“-Blöcke
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Digs @1 blocks instantly=Gräbt „@1“-Blöcke sofort
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Minimum dig time: @1s=Minimale Grabezeit: @1s
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2
mods/HELP/tt/mod.conf
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2
mods/HELP/tt/mod.conf
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name = tt
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description = Appends a helpful tooltip to the item description
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210
mods/HELP/tt/snippets_builtin.lua
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210
mods/HELP/tt/snippets_builtin.lua
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local S = minetest.get_translator("tt")
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local function get_min_digtime(caps)
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local mintime
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local unique = true
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local maxlevel = caps.maxlevel
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if not maxlevel then
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maxlevel = 1
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end
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if maxlevel > 1 then
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unique = false
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end
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if caps.times then
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for r=1,3 do
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local time = caps.times[r]
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if time and maxlevel > 1 then
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time = time / maxlevel
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end
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if time and ((not mintime) or (time < mintime)) then
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if mintime and (time < mintime) then
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unique = false
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end
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mintime = time
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end
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end
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end
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return mintime, unique
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end
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local function newline(str)
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if str ~= "" then
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str = str .. "\n"
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end
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return str
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end
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-- Digging capabilities of tool
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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if not def.tool_capabilities then
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return
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end
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local groupcaps = def.tool_capabilities.groupcaps
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if not groupcaps then
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return
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end
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local formstring = ""
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local capstr = ""
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local caplines = 0
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for k,v in pairs(groupcaps) do
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local speedstr = ""
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local miningusesstr = ""
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-- Mining capabilities
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caplines = caplines + 1
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local maxlevel = v.maxlevel
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if not maxlevel then
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-- Default from tool.h
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maxlevel = 1
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end
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-- Digging speed
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local speed_class = def.groups and def.groups.dig_speed_class
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if speed_class == 1 then
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speedstr = S("Painfully slow")
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elseif speed_class == 2 then
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speedstr = S("Very slow")
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elseif speed_class == 3 then
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speedstr = S("Slow")
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elseif speed_class == 4 then
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speedstr = S("Fast")
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elseif speed_class == 5 then
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speedstr = S("Very fast")
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elseif speed_class == 6 then
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speedstr = S("Extremely fast")
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elseif speed_class == 7 then
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speedstr = S("Instantaneous")
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end
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-- Number of mining uses
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local base_uses = v.uses
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if not base_uses then
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-- Default from tool.h
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base_uses = 20
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end
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if def._doc_items_durability == nil and base_uses > 0 then
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local real_uses = base_uses * math.pow(3, maxlevel)
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if real_uses < 65535 then
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miningusesstr = S("@1 uses", real_uses)
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else
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miningusesstr = S("Unlimited uses")
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end
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end
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if speedstr ~= "" then
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capstr = capstr .. S("Mining speed: @1", speedstr) .. "\n"
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end
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if miningusesstr ~= "" then
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capstr = capstr .. S("Mining durability: @1", miningusesstr) .. "\n"
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end
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-- Only show one group at max
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break
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end
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if caplines > 0 then
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-- Capabilities
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formstring = formstring .. capstr
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-- Max. drop level
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local mdl = def.tool_capabilities.max_drop_level
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if not def.tool_capabilities.max_drop_level then
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mdl = 0
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end
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formstring = formstring .. S("Block breaking strength: @1", mdl)
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end
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if formstring == "" then
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formstring = nil
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end
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return formstring
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end)
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-- Food
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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local desc
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if def._tt_food then
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desc = S("Food item")
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if def._tt_food_hp then
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local msg = S("+@1 food points", def._tt_food_hp)
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desc = desc .. "\n" .. msg
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end
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end
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return desc
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end)
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-- Node info
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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local desc = ""
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-- Health-related node facts
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if def.damage_per_second then
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if def.damage_per_second > 0 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DANGER, S("Contact damage: @1 per second", def.damage_per_second))
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elseif def.damage_per_second < 0 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_GOOD, S("Contact healing: @1 per second", math.abs(def.damage_per_second)))
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end
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end
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if def.drowning and def.drowning ~= 0 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DANGER, S("Drowning damage: @1", def.drowning))
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end
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local tmp = minetest.get_item_group(itemstring, "fall_damage_add_percent")
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if tmp > 0 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DANGER, S("Fall damage: +@1%", tmp))
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elseif tmp == -100 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_GOOD, S("No fall damage"))
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elseif tmp < 0 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("Fall damage: @1%", tmp))
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end
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-- Movement-related node facts
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if minetest.get_item_group(itemstring, "disable_jump") == 1 and not def.climbable then
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if def.liquidtype == "none" then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("No jumping"))
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elseif minetest.get_item_group(itemstring, "fake_liquid") == 0 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("No swimming upwards"))
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else
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("No rising"))
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end
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end
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if def.climbable then
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if minetest.get_item_group(itemstring, "disable_jump") == 1 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("Climbable (only downwards)"))
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else
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("Climbable"))
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end
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end
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if minetest.get_item_group(itemstring, "slippery") >= 1 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("Slippery"))
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end
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local tmp = minetest.get_item_group(itemstring, "bouncy")
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if tmp >= 1 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("Bouncy (@1%)", tmp))
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end
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-- Node appearance
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tmp = def.light_source
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if tmp and tmp >= 1 then
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desc = newline(desc)
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desc = desc .. minetest.colorize(tt.COLOR_DEFAULT, S("Luminance: @1", tmp))
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end
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if desc == "" then
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desc = nil
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end
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return desc, false
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end)
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11
mods/HELP/tt/snippets_core.lua
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11
mods/HELP/tt/snippets_core.lua
Normal file
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-- CORE SNIPPETS --
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-- Custom text (_tt_help)
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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if def._tt_help then
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return def._tt_help
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end
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end)
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