Replace the horribly outdated minetest.env stuff

This commit is contained in:
Wuzzy 2017-01-11 18:21:46 +01:00
parent c13823bcfc
commit bc0879911f
35 changed files with 335 additions and 335 deletions

View file

@ -1118,7 +1118,7 @@ minetest.register_node("default:vine", {
local ptr = 1
while next_find == true do
local pos2 = {x=pos.x, y=pos.y-ptr, z=pos.z}
local node = minetest.env:get_node(pos2)
local node = minetest.get_node(pos2)
if node.name == "default:vine" and check_attached_node(pos2, node) == false then
drop_attached_node(pos2)
nodeupdate(pos2)
@ -1318,16 +1318,16 @@ local function get_chest_neighborpos(pos, param2, side)
end
local function hacky_swap_node(pos,name, param2)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
if node.name == name then
return
end
node.name = name
node.param2 = param2 or node.param2
local meta0 = meta:to_table()
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
minetest.set_node(pos,node)
meta = minetest.get_meta(pos)
meta:from_table(meta0)
end
@ -1341,10 +1341,10 @@ minetest.register_node("default:chest", {
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local param2 = minetest.env:get_node(pos).param2
local meta = minetest.env:get_meta(pos)
if minetest.env:get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then
minetest.env:set_node(pos, {name="default:chest_right",param2=param2})
local param2 = minetest.get_node(pos).param2
local meta = minetest.get_meta(pos)
if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then
minetest.set_node(pos, {name="default:chest_right",param2=param2})
local p = get_chest_neighborpos(pos, param2, "right")
meta:set_string("formspec",
"size[9,11.5]"..
@ -1358,7 +1358,7 @@ minetest.register_node("default:chest", {
"listring[current_name;main]")
meta:set_string("infotext", "Large Chest")
hacky_swap_node(p, "default:chest_left", param2)
local m = minetest.env:get_meta(p)
local m = minetest.get_meta(p)
m:set_string("formspec",
"size[9,11.5]"..
"list[current_name;main;0,0;9,3;]"..
@ -1370,8 +1370,8 @@ minetest.register_node("default:chest", {
"listring[current_player;main]"..
"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]")
m:set_string("infotext", "Large Chest")
elseif minetest.env:get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then
minetest.env:set_node(pos, {name="default:chest_left",param2=param2})
elseif minetest.get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then
minetest.set_node(pos, {name="default:chest_left",param2=param2})
local p = get_chest_neighborpos(pos, param2, "left")
meta:set_string("formspec",
"size[9,11.5]"..
@ -1385,7 +1385,7 @@ minetest.register_node("default:chest", {
"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]")
meta:set_string("infotext", "Large Chest")
hacky_swap_node(p, "default:chest_right", param2)
local m = minetest.env:get_meta(p)
local m = minetest.get_meta(p)
m:set_string("formspec",
"size[9,11.5]"..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0;9,3;]"..
@ -1413,7 +1413,7 @@ minetest.register_node("default:chest", {
inv:set_size("main", 9*3)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
@ -1421,7 +1421,7 @@ minetest.register_node("default:chest", {
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.env:add_item(p, stack)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
@ -1449,16 +1449,16 @@ minetest.register_node("default:chest_left", {
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
on_destruct = function(pos)
local m = minetest.env:get_meta(pos)
local m = minetest.get_meta(pos)
if m:get_string("infotext") == "Chest" then
return
end
local param2 = minetest.env:get_node(pos).param2
local param2 = minetest.get_node(pos).param2
local p = get_chest_neighborpos(pos, param2, "left")
if not p or minetest.env:get_node(p).name ~= "default:chest_right" then
if not p or minetest.get_node(p).name ~= "default:chest_right" then
return
end
local meta = minetest.env:get_meta(p)
local meta = minetest.get_meta(p)
meta:set_string("formspec",
"size[9,8.75]"..
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
@ -1472,7 +1472,7 @@ minetest.register_node("default:chest_left", {
hacky_swap_node(p, "default:chest")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
@ -1480,7 +1480,7 @@ minetest.register_node("default:chest_left", {
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.env:add_item(p, stack)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
@ -1508,16 +1508,16 @@ minetest.register_node("default:chest_right", {
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
on_destruct = function(pos)
local m = minetest.env:get_meta(pos)
local m = minetest.get_meta(pos)
if m:get_string("infotext") == "Chest" then
return
end
local param2 = minetest.env:get_node(pos).param2
local param2 = minetest.get_node(pos).param2
local p = get_chest_neighborpos(pos, param2, "right")
if not p or minetest.env:get_node(p).name ~= "default:chest_left" then
if not p or minetest.get_node(p).name ~= "default:chest_left" then
return
end
local meta = minetest.env:get_meta(p)
local meta = minetest.get_meta(p)
meta:set_string("formspec",
"size[9,8.75]"..
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
@ -1531,7 +1531,7 @@ minetest.register_node("default:chest_right", {
hacky_swap_node(p, "default:chest")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
@ -1539,7 +1539,7 @@ minetest.register_node("default:chest_right", {
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.env:add_item(p, stack)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
@ -1585,7 +1585,7 @@ minetest.register_node("default:furnace", {
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", default.furnace_inactive_formspec)
meta:set_string("infotext", "Furnace")
local inv = meta:get_inventory()
@ -1594,7 +1594,7 @@ minetest.register_node("default:furnace", {
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
@ -1606,7 +1606,7 @@ minetest.register_node("default:furnace", {
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
@ -1624,7 +1624,7 @@ minetest.register_node("default:furnace", {
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "fuel" then
@ -1655,7 +1655,7 @@ minetest.register_node("default:furnace_active", {
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", default.furnace_inactive_formspec)
meta:set_string("infotext", "Furnace");
local inv = meta:get_inventory()
@ -1664,7 +1664,7 @@ minetest.register_node("default:furnace_active", {
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
@ -1676,7 +1676,7 @@ minetest.register_node("default:furnace_active", {
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
@ -1694,7 +1694,7 @@ minetest.register_node("default:furnace_active", {
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "fuel" then
@ -1715,16 +1715,16 @@ minetest.register_node("default:furnace_active", {
})
function hacky_swap_node(pos,name)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local meta0 = meta:to_table()
if node.name == name then
return
end
node.name = name
local meta0 = meta:to_table()
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
minetest.set_node(pos,node)
meta = minetest.get_meta(pos)
meta:from_table(meta0)
end
@ -1733,7 +1733,7 @@ minetest.register_abm({
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
@ -2020,13 +2020,13 @@ minetest.register_node("default:sponge", {
local on_water = false
local pos = pointed_thing.above
-- verifier si il est dans l'eau ou a cotée
if string.find(minetest.env:get_node(pointed_thing.above).name, "water_source")
or string.find(minetest.env:get_node(pointed_thing.above).name, "water_flowing") then
if string.find(minetest.get_node(pointed_thing.above).name, "water_source")
or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then
on_water = true
end
for i=-1,1 do
local p = {x=pos.x+i, y=pos.y, z=pos.z}
local n = minetest.env:get_node(p)
local n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
@ -2034,7 +2034,7 @@ minetest.register_node("default:sponge", {
end
for i=-1,1 do
local p = {x=pos.x, y=pos.y+i, z=pos.z}
local n = minetest.env:get_node(p)
local n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
@ -2042,7 +2042,7 @@ minetest.register_node("default:sponge", {
end
for i=-1,1 do
local p = {x=pos.x, y=pos.y, z=pos.z+i}
local n = minetest.env:get_node(p)
local n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
@ -2054,10 +2054,10 @@ minetest.register_node("default:sponge", {
for j=-3,3 do
for k=-3,3 do
p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
n = minetest.env:get_node(p)
n = minetest.get_node(p)
-- On Supprime l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
minetest.env:add_node(p, {name="air"})
minetest.add_node(p, {name="air"})
change = true
end
end
@ -2065,11 +2065,11 @@ minetest.register_node("default:sponge", {
end
end
local p = {x=pos.x, y=pos.y, z=pos.z}
local n = minetest.env:get_node(p)
local n = minetest.get_node(p)
if change == true then
minetest.env:add_node(pointed_thing.above, {name = "default:sponge_wet"})
minetest.add_node(pointed_thing.above, {name = "default:sponge_wet"})
else
minetest.env:add_node(pointed_thing.above, {name = "default:sponge"})
minetest.add_node(pointed_thing.above, {name = "default:sponge"})
end
return itemstack