Replace the horribly outdated minetest.env stuff

This commit is contained in:
Wuzzy 2017-01-11 18:21:46 +01:00
parent c13823bcfc
commit bc0879911f
35 changed files with 335 additions and 335 deletions

View file

@ -1,6 +1,6 @@
function spawn_tnt(pos, entname)
minetest.sound_play("tnt_ignite", {pos = pos,gain = 1.0,max_hear_distance = 15,})
return minetest.env:add_entity(pos, entname)
return minetest.add_entity(pos, entname)
end
function activate_if_tnt(nname, np, tnt_np, tntr)
@ -11,7 +11,7 @@ function activate_if_tnt(nname, np, tnt_np, tntr)
end
function do_tnt_physics(tnt_np,tntr)
local objs = minetest.env:get_objects_inside_radius(tnt_np, tntr)
local objs = minetest.get_objects_inside_radius(tnt_np, tntr)
for k, obj in pairs(objs) do
local oname = obj:get_entity_name()
local v = obj:getvelocity()
@ -43,7 +43,7 @@ minetest.register_node("tnt:tnt", {
description = "TNT",
mesecons = {effector = {
action_on = (function(p, node)
minetest.env:remove_node(p)
minetest.remove_node(p)
spawn_tnt(p, "tnt:tnt")
nodeupdate(p)
end),
@ -53,7 +53,7 @@ minetest.register_node("tnt:tnt", {
minetest.register_on_punchnode(function(p, node)
if node.name == "tnt:tnt" then
minetest.env:remove_node(p)
minetest.remove_node(p)
spawn_tnt(p, "tnt:tnt")
nodeupdate(p)
end
@ -102,9 +102,9 @@ function TNT:on_step(dtime)
pos.y = math.floor(pos.y+0.5)
pos.z = math.floor(pos.z+0.5)
do_tnt_physics(pos, TNT_RANGE)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
minetest.sound_play("tnt_explode", {pos = pos,gain = 1.0,max_hear_distance = 16,})
if minetest.env:get_node(pos).name == "default:water_source" or minetest.env:get_node(pos).name == "default:water_flowing" or minetest.env:get_node(pos).name == "default:bedrock" or minetest.env:get_node(pos).name == "protector:display" or minetest.is_protected(pos, "tnt") then
if minetest.get_node(pos).name == "default:water_source" or minetest.get_node(pos).name == "default:water_flowing" or minetest.get_node(pos).name == "default:bedrock" or minetest.get_node(pos).name == "protector:display" or minetest.is_protected(pos, "tnt") then
-- Cancel the Explosion
self.object:remove()
return
@ -114,17 +114,17 @@ function TNT:on_step(dtime)
for z=-TNT_RANGE,TNT_RANGE do
if x*x+y*y+z*z <= TNT_RANGE * TNT_RANGE + TNT_RANGE then
local np={x=pos.x+x,y=pos.y+y,z=pos.z+z}
local n = minetest.env:get_node(np)
local n = minetest.get_node(np)
if n.name ~= "air" and n.name ~= "default:obsidian" and n.name ~= "default:bedrock" and n.name ~= "protector:protect" then
activate_if_tnt(n.name, np, pos, 3)
minetest.env:remove_node(np)
minetest.remove_node(np)
nodeupdate(np)
if n.name ~= "tnt:tnt" and math.random() > 0.9 then
local drop = minetest.get_node_drops(n.name, "")
for _,item in ipairs(drop) do
if type(item) == "string" then
if math.random(1,100) > 40 then
local obj = minetest.env:add_item(np, item)
local obj = minetest.add_item(np, item)
end
end
end