Add fire explosions

This commit is contained in:
Wuzzy 2020-05-02 19:05:56 +02:00
parent 00acbf8a2a
commit bc740efafe
5 changed files with 19 additions and 13 deletions

View file

@ -14,6 +14,8 @@ mcl_explosions = {}
local creative_mode = minetest.settings:get_bool("creative_mode")
local mod_death_messages = minetest.get_modpath("mcl_death_messages") ~= nil
local mod_fire = minetest.get_modpath("mcl_fire") ~= nil
local CONTENT_FIRE = minetest.get_content_id("mcl_fire:fire")
local S = minetest.get_translator("mcl_explosions")
@ -134,12 +136,13 @@ end
-- raydirs - The directions for each ray
-- radius - The maximum distance each ray will go
-- drop_chance - The chance that destroyed nodes will drop their items
-- fire - If true, 1/3 of destroyed nodes become fire
-- puncher - object that punches other objects (optional)
--
-- Note that this function has been optimized, it contains code which has been
-- inlined to avoid function calls and unnecessary table creation. This was
-- measured to give a significant performance increase.
local function trace_explode(pos, strength, raydirs, radius, drop_chance, puncher)
local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire, puncher)
local vm = minetest.get_voxel_manip()
local emin, emax = vm:read_from_map(vector.subtract(pos, radius),
@ -325,7 +328,11 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, punche
end
end
if remove then
data[idx] = minetest.CONTENT_AIR
if mod_fire and math.random(1, 3) == 1 then
data[idx] = CONTENT_FIRE
else
data[idx] = minetest.CONTENT_AIR
end
end
end
@ -361,7 +368,7 @@ function mcl_explosions.explode(pos, strength, info, puncher)
end
shape = sphere_shapes[radius]
trace_explode(pos, strength, shape, radius, (info and info.drop_chance) or 1 / strength, puncher)
trace_explode(pos, strength, shape, radius, (info and info.drop_chance) or 1 / strength, info.fire == true, puncher)
if not (info and info.no_sound) then
add_particles(pos, radius)

View file

@ -1,2 +1,3 @@
name = mcl_explosions
description = A common API to create explosions.
optional_depends = mcl_fire