Remove unused connects_to from fence gate function
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parent
207d86733e
commit
bfbb6d145e
2 changed files with 4 additions and 9 deletions
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@ -64,7 +64,7 @@ mcl_fences.register_fence = function(id, fence_name, texture, groups, connects_t
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return fence_id
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end
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mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups, connects_to, sounds, sound_open, sound_close, sound_gain)
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mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups, sounds, sound_open, sound_close, sound_gain)
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local meta2
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local state2 = 0
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@ -103,10 +103,6 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
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if groups == nil then groups = {} end
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groups.fence_gate = 1
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groups.deco_block = 1
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if connects_to == nil then connects_to = {} end
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table.insert(connects_to, "group:solid")
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table.insert(connects_to, "group:fence_gate")
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table.insert(connects_to, fence_id)
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groups.mesecon_effector_on = 1
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groups.fence_gate = 1
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@ -213,7 +209,7 @@ end
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mcl_fences.register_fence_and_fence_gate = function(id, fence_name, fence_gate_name, texture, groups, connects_to, sounds, sound_open, sound_close)
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local fence_id = mcl_fences.register_fence(id, fence_name, texture, groups, connects_to, sounds)
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local gate_id, open_gate_id = mcl_fences.register_fence_gate(id, fence_gate_name, texture, groups, connects_to, sounds, sound_open, sound_close)
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local gate_id, open_gate_id = mcl_fences.register_fence_gate(id, fence_gate_name, texture, groups, sounds, sound_open, sound_close)
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return fence_id, gate_id, open_gate_id
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end
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