Update death animations of some mobs
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6 changed files with 51 additions and 32 deletions
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@ -69,20 +69,19 @@ mobs:register_mob("mobs_mc:evoker", {
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distance = 16,
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},
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animation = {
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walk_speed = 25,
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run_speed = 25,
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stand_speed = 25,
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stand_start = 40,
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stand_end = 59,
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stand_speed = 5,
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walk_speed = 25,
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walk_start = 0,
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walk_end = 40,
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shoot_start = 120,
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run_speed = 25,
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shoot_start = 120, --magic arm swinging
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shoot_end = 140,
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-- TODO: Implement and fix death animation
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--die_start = 190,
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--die_end = 200,
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--die_speed = 15,
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--die_loop = false,
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die_speed = 15,
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die_start = 190,
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die_end = 200,
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die_loop = false,
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},
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water_damage = 0,
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lava_damage = 4,
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