Update death animations of some mobs

This commit is contained in:
Wuzzy 2018-05-30 17:34:38 +02:00
parent 895d06d28a
commit c10f4311f7
6 changed files with 51 additions and 32 deletions

View file

@ -69,20 +69,19 @@ mobs:register_mob("mobs_mc:evoker", {
distance = 16,
},
animation = {
walk_speed = 25,
run_speed = 25,
stand_speed = 25,
stand_start = 40,
stand_end = 59,
stand_speed = 5,
walk_speed = 25,
walk_start = 0,
walk_end = 40,
shoot_start = 120,
run_speed = 25,
shoot_start = 120, --magic arm swinging
shoot_end = 140,
-- TODO: Implement and fix death animation
--die_start = 190,
--die_end = 200,
--die_speed = 15,
--die_loop = false,
die_speed = 15,
die_start = 190,
die_end = 200,
die_loop = false,
},
water_damage = 0,
lava_damage = 4,