Rename mcl_monster_spawners to mcl_mobspawners.
Sorry for the trouble, but the long name annoyed me. :P
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mods/ITEMS/mcl_mobspawners/README.md
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mods/ITEMS/mcl_mobspawners/README.md
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This mod adds a monster spawner for MineClone 2.
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Monsters will appear around the monster spawner in semi-regular intervals.
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This mod is originally based on the mob spawner from Mobs Redo by TenPlus1
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but has been modified quite a lot to fit the needs of MineClone 2.
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Players can get a monster spawner by `giveme` and is initially empty after
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placing.
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## Programmer notes
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To set the mob spawned by a monster spawner, first place the monster spawner
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(e.g. with `minetest.set_node`), then use the function
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`mcl_mobspawners.setup_spawner` to set its attributes. See the comment
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in `init.lua` for more info.
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## License (code and texture)
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MIT License
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