Use drinking sound for milk and soups
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6 changed files with 39 additions and 26 deletions
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@ -49,5 +49,6 @@ This mod is free software.
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* `hbhunger_bar.png—Wuzzy` (WTFPL)
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* `hbhunger_icon_health_poison.png`—celeron55 ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)), modified by BlockMen, modified again by Wuzzy
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* `mcl_hunger_bite.1.ogg`, `mcl_hungr_bite.2.ogg`: WTFPL
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* `survival_thirst_drink.ogg`: WTFPL
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* Everything else: WTFPL, by BlockMen and Wuzzy
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@ -78,33 +78,45 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
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local h = tonumber(mcl_hunger.hunger[name])
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local hp = user:get_hp()
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-- Add eat particle effect and sound
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local pos = user:getpos()
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pos.y = pos.y + item_drop_settings.player_collect_height
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local texture = minetest.registered_items[itemname].inventory_image
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-- FIXME: Is this correct? o_O
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minetest.add_item(pos, drop)
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minetest.add_particlespawner({
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amount = 20,
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time = 0.1,
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minpos = {x=pos.x, y=pos.y, z=pos.z},
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maxpos = {x=pos.x, y=pos.y, z=pos.z},
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minvel = {x=-1, y=1, z=-1},
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maxvel = {x=1, y=2, z=1},
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minacc = {x=0, y=-5, z=0},
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maxacc = {x=0, y=-9, z=0},
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minexptime = 1,
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maxexptime = 1,
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minsize = 1,
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maxsize = 2,
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collisiondetection = true,
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vertical = false,
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texture = texture,
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})
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minetest.sound_play("mcl_hunger_bite", {
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pos = pos,
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max_hear_distance = 8,
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gain = 10.0,
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})
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local foodtype = minetest.get_item_group(itemname, "food")
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if foodtype == 3 then
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-- Item is a drink, only play drinking sound (no particle)
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minetest.sound_play("survival_thirst_drink", {
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pos = pos,
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max_hear_distance = 12,
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gain = 1.0,
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})
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else
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-- Assume the item is a food
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-- Add eat particle effect and sound
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minetest.add_particlespawner({
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amount = 20,
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time = 0.1,
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minpos = {x=pos.x, y=pos.y, z=pos.z},
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maxpos = {x=pos.x, y=pos.y, z=pos.z},
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minvel = {x=-1, y=1, z=-1},
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maxvel = {x=1, y=2, z=1},
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minacc = {x=0, y=-5, z=0},
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maxacc = {x=0, y=-9, z=0},
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minexptime = 1,
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maxexptime = 1,
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minsize = 1,
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maxsize = 2,
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collisiondetection = true,
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vertical = false,
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texture = texture,
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})
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minetest.sound_play("mcl_hunger_bite", {
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pos = pos,
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max_hear_distance = 12,
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gain = 1.0,
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})
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end
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-- Saturation
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if h < 20 and hunger_change then
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BIN
mods/PLAYER/mcl_hunger/sounds/survival_thirst_drink.ogg
Normal file
BIN
mods/PLAYER/mcl_hunger/sounds/survival_thirst_drink.ogg
Normal file
Binary file not shown.
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