Adjust health and drops of mobs
This commit is contained in:
parent
4af543d920
commit
c5aa2e612c
14 changed files with 92 additions and 192 deletions
|
@ -9,7 +9,7 @@
|
|||
|
||||
mobs:register_mob("mobs_mc:enderman", {
|
||||
type = "monster",
|
||||
hp_max = 39,
|
||||
hp_max = 40,
|
||||
collisionbox = {-0.4, -2.4, -0.4, 0.4, 1.8, 0.4},
|
||||
|
||||
visual = "mesh",
|
||||
|
@ -27,18 +27,10 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
walk_velocity = 3.2,
|
||||
run_velocity = 5.4,
|
||||
damage = 1,
|
||||
armor = 200,
|
||||
armor = 100,
|
||||
drops = {
|
||||
{name = "default:obsidian",
|
||||
chance = 4,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = "default:diamond",
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "mcl_ender_pearl:ender_pearl",
|
||||
chance = 3,
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
},
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue