Adjust health and drops of mobs

This commit is contained in:
Wuzzy 2017-01-16 20:52:09 +01:00
parent 4af543d920
commit c5aa2e612c
14 changed files with 92 additions and 192 deletions

View file

@ -235,8 +235,8 @@ mobs:register_mob("mobs_mc:horse", {
mobs:register_mob("mobs_mc:horse2", {
type = "animal",
hp_min = 5,
hp_max = 10,
hp_min = 15,
hp_max = 30,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
textures = {
{"mobs_horsepegh.png"},
@ -247,10 +247,10 @@ mobs:register_mob("mobs_mc:horse2", {
walk_velocity = 1,
armor = 200,
drops = {
{name = "mcl_mobitems:meat_raw",
{name = "mcl_mobitems:leather",
chance = 1,
min = 2,
max = 3,},
min = 0,
max = 2,},
},
drawtype = "front",
water_damage = 1,
@ -278,8 +278,8 @@ mobs:register_mob("mobs_mc:horse2", {
mobs:register_mob("mobs_mc:horse3", {
type = "animal",
hp_min = 5,
hp_max = 10,
hp_min = 15,
hp_max = 30,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
textures = {
{"mobs_horsearah.png"},
@ -288,12 +288,12 @@ mobs:register_mob("mobs_mc:horse3", {
mesh = "mobs_horse.x",
makes_footstep_sound = true,
walk_velocity = 1,
armor = 200,
armor = 100,
drops = {
{name = "mcl_mobitems:meat_raw",
{name = "mcl_mobitems:leather",
chance = 1,
min = 2,
max = 3,},
min = 0,
max = 2,},
},
drawtype = "front",
water_damage = 1,