Adjust health and drops of mobs
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4af543d920
commit
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14 changed files with 92 additions and 192 deletions
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@ -10,7 +10,7 @@
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mobs:register_mob("mobs_mc:zombie", {
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type = "monster",
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hp_max = 35,
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hp_max = 20,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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textures = {
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{"mobs_zombie.png"}
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@ -26,33 +26,38 @@ mobs:register_mob("mobs_mc:zombie", {
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},
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walk_velocity = .8,
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run_velocity = 1.6,
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damage = 1,
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damage = 3,
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pathfinding = true,
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group_attack = true,
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armor = 200,
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armor = 80,
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drops = {
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{name = "mcl_mobitems:rotten_flesh",
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chance = 1,
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min = 1,
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max = 1,},
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{name = "default:steel_ingot",
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chance = 3,
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min = 0,
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max = 2,},
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{name = "default:steel_ingot",
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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{name = "default:shovel_steel",
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chance = 4,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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{name = "default:sword_steel",
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chance = 8,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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{name = "farming:carrot",
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chance = 10,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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{name = "farming:potato",
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chance = 10,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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},
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