Use ephemeral sounds

This commit is contained in:
Wuzzy 2020-04-07 00:55:45 +02:00
parent b2c75acd68
commit c5e4ec5e27
61 changed files with 123 additions and 122 deletions

View file

@ -43,7 +43,7 @@ function mcl_cocoas.place(itemstack, placer, pointed_thing, plantname)
-- Add the node, set facedir and remove 1 item from the itemstack
minetest.set_node(pt.above, {name = plantname, param2 = minetest.dir_to_facedir(clickdir)})
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}, true)
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()