Use ephemeral sounds
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61 changed files with 123 additions and 122 deletions
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@ -922,7 +922,7 @@ for i=1,8 do
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fakestack:set_name("mcl_core:snow_"..math.min(8, (i+g)))
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local success
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itemstack, success = minetest.item_place(fakestack, placer, pointed_thing)
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minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = below})
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minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = below}, true)
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itemstack:set_name(itemstring)
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return itemstack
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end
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@ -932,7 +932,7 @@ for i=1,8 do
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local bnode = minetest.get_node(below)
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if minetest.get_item_group(bnode.name, "solid") == 1 then
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minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = below})
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minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = below}, true)
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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return itemstack
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