Use ephemeral sounds
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61 changed files with 123 additions and 122 deletions
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@ -67,11 +67,11 @@ function mcl_doors:register_trapdoor(name, def)
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local tmp_node
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-- Close
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if minetest.get_item_group(me.name, "trapdoor") == 2 then
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minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
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minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16}, true)
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tmp_node = {name=name, param1=me.param1, param2=me.param2}
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-- Open
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else
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minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
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minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16}, true)
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tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
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end
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minetest.set_node(pos, tmp_node)
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