Use ephemeral sounds

This commit is contained in:
Wuzzy 2020-04-07 00:55:45 +02:00
parent b2c75acd68
commit c5e4ec5e27
61 changed files with 123 additions and 122 deletions

View file

@ -84,7 +84,7 @@ function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
local place_s = minetest.get_node(pos)
if string.find(farmland.name, "mcl_farming:soil") and string.find(place_s.name, "air") then
minetest.sound_play(minetest.registered_nodes[plantname].sounds.place, {pos = pos})
minetest.sound_play(minetest.registered_nodes[plantname].sounds.place, {pos = pos}, true)
minetest.add_node(pos, {name=plantname, param2 = minetest.registered_nodes[plantname].place_param2})
else
return