Generalize anvil damage

This commit is contained in:
Wuzzy 2018-02-05 19:01:54 +01:00
parent 584ef08266
commit c71bd9588d
4 changed files with 22 additions and 5 deletions

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@ -30,6 +30,7 @@ Please read <http://minecraft.gamepedia.com/Breaking> to learn how digging times
### Groups for interactions
* `crush_after_fall=1`: For falling nodes. These will crush whatever they hit after falling, not dropping as an item
* `falling_node_damage=1`: For falling nodes. Hurts any objects it hits while falling. Damage is based on anvils
* `dig_by_water=1`: Blocks with this group will drop when they are near flowing water
* `destroy_by_lava_flow=1`: Blocks with this group will be destroyed by flowing lava
* `dig_by_piston=1`: Blocks which will drop as an item when pushed by a piston. They also cannot be pulled by sticky pistons