Generalize anvil damage

This commit is contained in:
Wuzzy 2018-02-05 19:01:54 +01:00
parent 584ef08266
commit c71bd9588d
4 changed files with 22 additions and 5 deletions

View file

@ -159,6 +159,14 @@ doc.sub.items.register_factoid("nodes", "gravity", function(itemstring, def)
return s
end)
doc.sub.items.register_factoid("nodes", "gravity", function(itemstring, def)
local s = ""
if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
s = s .. "When this block falls deeper than 1 block, it causes damage to anything it hits. The damage dealt is B×22 hit points with B = number of blocks fallen. The damage can never be more than 40 HP."
end
return s
end)
-- Mining, hardness and all that
doc.sub.items.register_factoid("nodes", "mining", function(itemstring, def)
local pickaxey = { "Diamond Pickaxe", "Iron Pickaxe", "Stone Pickaxe", "Golden Pickaxe", "Wooden Pickaxe" }