version 0.21
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52
mods/head/init.lua
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52
mods/head/init.lua
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-- head system
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function addhead(node, desc)
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minetest.register_node("head:"..node, {
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description = ""..desc,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
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},
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},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,head=1},
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tiles = {
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node.."_top.png",
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node.."_top.png",
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node.."_left.png",
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node.."_right.png",
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node.."_back.png",
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node.."_face.png",
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},
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paramtype = "light",
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stack_max = 16,
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
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},
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})
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end
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--head add
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addhead("zombie", "Zombie Head")
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addhead("creeper", "Creeper Head")
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addhead("steve", "Steve Head")
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addhead("herobrine", "Herobrine Head")
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minetest.register_abm(
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{nodenames = {"head:herobrine"},
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interval = 70,
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chance = 4,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if math.random(1, 200) <= 1 then
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minetest.add_entity(pos, "mobs:herobrine")
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minetest.chat_send_all("Herobrine : I'm Here for you !")
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end
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end,
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})
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