version 0.21
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66
mods/potions/potions/init.lua
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66
mods/potions/potions/init.lua
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local MOD_NAME = minetest.get_current_modname()
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local MOD_PATH = minetest.get_modpath(MOD_NAME)
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local Vec3 = dofile(MOD_PATH.."/lib/Vec3_1-0.lua")
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potions = {}
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function potions.register_potion(iname, color, exptime, action, expaction)
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iname = string.gsub(iname, "[-%[%]()1023456789 ]", "")
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minetest.register_craftitem(minetest.get_current_modname()..":"..iname:lower(), {
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description = iname.." Potion",
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inventory_image = "potions_bottle.png^potions_"..color..".png",
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on_place = function(itemstack, user, pointed_thing)
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action(itemstack, user, pointed_thing)
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minetest.after(exptime, expaction, itemstack, user, pointed_thing)
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itemstack:take_item()
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--Particle Code
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--Potions Particles
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minetest.add_particlespawner(30, 0.2,
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pointed_thing.above, pointed_thing.above,
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{x=1, y= 2, z=1}, {x=-1, y= 2, z=-1},
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{x=0.2, y=0.2, z=0.2}, {x=-0.2, y=0.5, z=-0.2},
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5, 10,
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1, 3,
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false, "potions_"..color..".png")
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--Shatter Particles
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minetest.add_particlespawner(40, 0.1,
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pointed_thing.above, pointed_thing.above,
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{x=2, y=0.2, z=2}, {x=-2, y=0.5, z=-2},
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{x=0, y=-6, z=0}, {x=0, y=-10, z=0},
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0.5, 2,
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0.2, 5,
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true, "potions_shatter.png")
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local dir = Vec3(user:get_look_dir()) *20
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minetest.add_particle(
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{x=user:getpos().x, y=user:getpos().y+1.5, z=user:getpos().z}, {x=dir.x, y=dir.y, z=dir.z}, {x=0, y=-10, z=0}, 0.2,
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6, false, "potions_bottle.png^potions_"..color..".png")
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return itemstack
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end,
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})
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end
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minetest.register_craftitem("potions:glass_bottle", {
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description = "Glass Bottle",
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inventory_image = "potions_bottle.png",
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on_place = function(itemstack, user, pointed_thing)
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itemstack:take_item()
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--Shatter Particles
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minetest.add_particlespawner(40, 0.1,
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pointed_thing.above, pointed_thing.above,
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{x=2, y=0.2, z=2}, {x=-2, y=0.5, z=-2},
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{x=0, y=-6, z=0}, {x=0, y=-10, z=0},
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0.5, 2,
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0.2, 5,
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true, "potions_shatter.png")
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return itemstack
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end,
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})
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