version 0.21
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161
mods/potions/potionspack/init.lua
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161
mods/potions/potionspack/init.lua
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potions.register_potion("Anti Gravity", "purple", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(nil, 1.5, 0.5)
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minetest.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity for 60 seconds!")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(nil,1,1)
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minetest.chat_send_player(user:get_player_name(), "Anti Gravity has worn off.")
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end)
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potions.register_potion("Anti Gravity II", "pink", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(3, nil, 0.1)
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minetest.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity II for 60 seconds!")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1,nil,1)
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minetest.chat_send_player(user:get_player_name(), "Anti Gravity II has worn off.")
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end)
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potions.register_potion("Speed", "lightgrey", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(3, 1, 1)
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minetest.chat_send_player(user:get_player_name(), "You have been blessed with Speed for 60 seconds!")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1,nil,nil)
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minetest.chat_send_player(user:get_player_name(), "Speed has worn off.")
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end)
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potions.register_potion("Speed II", "cyan", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(5, 1, 1)
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minetest.chat_send_player(user:get_player_name(), "You have been blessed with Speed II for 60 seconds!")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1,nil,nil)
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minetest.chat_send_player(user:get_player_name(), "Speed II has worn off.")
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end)
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potions.register_potion("Inversion", "dull", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1, -1, -0.2)
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minetest.chat_send_player(user:get_player_name(), "You have been cursed with Inversion for 60 seconds!")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1,1,1)
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minetest.chat_send_player(user:get_player_name(), "Inversion has worn off.")
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end)
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potions.register_potion("Confusion", "dull", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(-1, nil, nil)
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minetest.chat_send_player(user:get_player_name(), "You have been cursed with Confusion for 60 seconds!")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1,1,1)
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minetest.chat_send_player(user:get_player_name(), "Confusion has worn off.")
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end)
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potions.register_potion("What will this do", "white", 60,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(math.random(1, 20), math.random(1, 20), math.random(-4, 2))
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minetest.chat_send_player(user:get_player_name(), "You have been given unknown powers for good or evil! (60 seconds)")
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end,
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function(itemstack, user, pointed_thing)
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user:set_physics_override(1,1,1)
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minetest.chat_send_player(user:get_player_name(), "Unknown powers lost.")
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end)
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potions.register_potion("Instant Health", "pink", 1,
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function(itemstack, user, pointed_thing)
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local hp = user:get_hp()
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user:set_hp(hp + 6)
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end,
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function(itemstack, user, pointed_thing)
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end)
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potions.register_potion("Instant Health II", "pink", 1,
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function(itemstack, user, pointed_thing)
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local hp = user:get_hp()
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local hp_raise = hp + 12
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user:set_hp(hp_raise)
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end,
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function(itemstack, user, pointed_thing)
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end)
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potions.register_potion("Regen", "purple", 35,
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function(itemstack, user, pointed_thing)
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regen_I = true
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minetest.chat_send_player(user:get_player_name(), "Regeneration I for 35 seconds")
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if regen_II == true then
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local regen
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regen = function ( )
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local hp = user:get_hp()
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if hp >= 20 then
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minetest.after(1, regen)
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elseif hp < 20 then
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user:set_hp(hp + 1)
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minetest.after(1, regen)
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end
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end
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minetest.after(1, regen)
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end
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end,
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function(itemstack, user, pointed_thing)
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regen_I = false
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end)
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potions.register_potion("Regen II", "purple", 30,
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function(itemstack, user, pointed_thing)
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regen_II = true
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minetest.chat_send_player(user:get_player_name(), "Regeneration II for 30 seconds")
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if regen_II == true then
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local regen
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regen = function ( )
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local hp = user:get_hp()
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if hp >= 20 then
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minetest.after(.5, regen)
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elseif hp < 20 then
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user:set_hp(hp + 1)
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minetest.after(.5, regen)
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end
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end
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minetest.after(.5, regen)
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end
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end,
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function(itemstack, user, pointed_thing)
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regen_II = false
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end)
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potions.register_potion("Harming", "red", 1,
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function(itemstack, user, pointed_thing)
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local hp = user:get_hp()
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local lower = hp - 3
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user:set_hp(lower)
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end,
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function(itemstack, user, pointed_thing)
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end)
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potions.register_potion("Harming II", "red", 1,
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function(itemstack, user, pointed_thing)
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local hp = user:get_hp()
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local lower = hp - 6
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user:set_hp(lower)
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end,
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function(itemstack, user, pointed_thing)
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end)
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