Fix no craftgrid drop after close; fix creative
The 2nd bug in Creative Mode was that the inventory got reset each time you closed it.
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2 changed files with 6 additions and 15 deletions
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@ -335,8 +335,6 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, show, p
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end
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if pagenum ~= nil then formspec = formspec .. "p"..tostring(pagenum) end
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-- inventory marker
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formspec = formspec .. "cin"
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player:set_inventory_formspec(formspec)
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end
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