Make dmg particles proportional to dmg
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19 changed files with 45 additions and 44 deletions
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@ -77,7 +77,6 @@ mobs:register_mob("mobs_mc:guardian", {
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stepheight = 0.1,
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jump = false,
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view_range = 16,
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blood_amount = 0,
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})
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mobs:spawn_specific("mobs_mc:guardian", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 25000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water - 10)
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