Make dmg particles proportional to dmg

This commit is contained in:
Wuzzy 2019-10-03 11:53:26 +02:00
parent 5bd19c03f6
commit d9424ad82e
19 changed files with 45 additions and 44 deletions

View file

@ -336,7 +336,6 @@ skeleton_horse.sounds = {
damage = "mobs_mc_skeleton_hurt",
distance = 16,
}
skeleton_horse.blood_amount = 0
mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse)
-- Zombie horse