Make dmg particles proportional to dmg
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19 changed files with 45 additions and 44 deletions
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@ -69,7 +69,6 @@ mobs:register_mob("mobs_mc:snowman", {
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die_speed = 25,
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die_loop = false,
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},
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blood_amount = 0,
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do_custom = function(self, dtime)
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if not mobs_griefing then
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return
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