Add diorite, andesite, granite (+polished)
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@ -202,6 +202,57 @@ minetest.register_node("default:stonebrickmossy", {
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:granite", {
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description = "Granite",
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tiles = {"default_granite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:granite_smooth", {
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description = "Polished Granite",
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tiles = {"default_granite_smooth.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:andesite", {
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description = "Andesite",
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tiles = {"default_andesite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:andesite_smooth", {
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description = "Polished Andesite",
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tiles = {"default_andesite_smooth.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:diorite", {
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description = "Diorite",
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tiles = {"default_diorite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:diorite_smooth", {
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description = "Polished Diorite",
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tiles = {"default_diorite_smooth.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Grass Block",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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