Fix breeding giving weird childs
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97e550bb9f
commit
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3 changed files with 35 additions and 4 deletions
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@ -988,10 +988,16 @@ local breed = function(self)
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local ent_c = child:get_luaentity()
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-- Use parent's texture
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local textures = self.base_texture
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-- Use texture of one of the parents
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local p = math.random(1, 2)
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if p == 1 then
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ent_c.base_texture = self.base_texture
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else
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ent_c.base_texture = ent.base_texture
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end
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child:set_properties({
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textures = textures,
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textures = ent_c.base_texture
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})
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-- tamed and owned by parents' owner
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