Add fire metadata to many nodes (unused for now)

This commit is contained in:
Wuzzy 2020-04-18 23:24:42 +02:00
parent 6a77a54034
commit e268370452
24 changed files with 51 additions and 42 deletions

View file

@ -94,6 +94,11 @@ function mcl_doors:register_door(name, def)
end
end
local craftitem_groups = { mesecon_conductor_craftable = 1, deco_block = 1 }
if def.groups and def.groups.flammable then
craftitem_groups.flammable = def.groups.flammable
end
minetest.register_craftitem(name, {
description = def.description,
_tt_help = tt_help,
@ -101,7 +106,7 @@ function mcl_doors:register_door(name, def)
_doc_items_usagehelp = usagehelp,
inventory_image = def.inventory_image,
stack_max = 64,
groups = { mesecon_conductor_craftable = 1, deco_block = 1 },
groups = craftitem_groups,
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" or not placer or not placer:is_player() then
return itemstack

View file

@ -11,7 +11,7 @@ mcl_doors:register_door("mcl_doors:wooden_door", {
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = "doors_item_wood.png",
groups = {handy=1,axey=1, material_wood=1},
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_side_lower.png"},
@ -34,7 +34,7 @@ mcl_doors:register_door("mcl_doors:acacia_door", {
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = "mcl_doors_door_acacia.png",
groups = {handy=1,axey=1, material_wood=1},
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_side_lower.png"},
@ -57,7 +57,7 @@ mcl_doors:register_door("mcl_doors:birch_door", {
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = "mcl_doors_door_birch.png",
groups = {handy=1,axey=1, material_wood=1},
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_side_lower.png"},
@ -80,7 +80,7 @@ mcl_doors:register_door("mcl_doors:dark_oak_door", {
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = "mcl_doors_door_dark_oak.png",
groups = {handy=1,axey=1, material_wood=1},
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_side_lower.png"},
@ -103,7 +103,7 @@ mcl_doors:register_door("mcl_doors:jungle_door", {
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = "mcl_doors_door_jungle.png",
groups = {handy=1,axey=1, material_wood=1},
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_side_lower.png"},
@ -126,7 +126,7 @@ mcl_doors:register_door("mcl_doors:spruce_door", {
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = "mcl_doors_door_spruce.png",
groups = {handy=1,axey=1, material_wood=1},
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_side_lower.png"},
@ -222,7 +222,7 @@ for w=1, #woods do
tile_front = woods[w][3],
tile_side = woods[w][4],
wield_image = woods[w][3],
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
sounds = mcl_sounds.node_sound_wood_defaults(),