Update mobs_mc, properly implement totem

This commit is contained in:
Wuzzy 2018-01-25 21:03:58 +01:00
parent ed5c2c2019
commit e3cea04f12
11 changed files with 102 additions and 26 deletions

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-20 14:43+0200\n"
"POT-Creation-Date: 2018-01-25 18:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -298,8 +298,9 @@ msgstr ""
#: 1_items_default.lua
msgid ""
"Hold it in your hand and punch once to instantly get back to full health. "
"The totem gets destroyed in the process."
"The totem only works while you hold it in your hand. If you receive fatal "
"damage, you are saved from death and you get a second chance with 1 HP. The "
"totem is destroyed in the process, however."
msgstr ""
#: 1_items_default.lua
@ -425,6 +426,10 @@ msgid ""
"skull of a wither skeleton."
msgstr ""
#: agent.lua
msgid "Agent"
msgstr ""
#: bat.lua
msgid "Bat"
msgstr ""