Use new Minetest settings API syntax for most mods
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6fa426741e
commit
e5a34367c9
41 changed files with 86 additions and 86 deletions
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@ -98,7 +98,7 @@ local function init(player)
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local playername = player:get_player_name()
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local inv = minetest.create_detached_inventory("creative_"..playername, {
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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return count
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else
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return 0
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@ -108,7 +108,7 @@ local function init(player)
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return 0
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end,
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allow_take = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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return -1
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else
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return 0
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@ -121,7 +121,7 @@ end
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-- Create the trash field
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local trash = minetest.create_detached_inventory("trash", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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return stack:get_count()
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else
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return 0
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@ -363,7 +363,7 @@ end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local page = nil
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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return
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end
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if formname ~= "" or fields.quit == "true" then
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@ -479,7 +479,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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-- Place infinite nodes, except for shulker boxes
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local group = minetest.get_item_group(itemstack:get_name(), "shulker_box")
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