Use new Minetest settings API syntax for most mods

This commit is contained in:
Wuzzy 2017-08-09 16:17:00 +02:00
parent 6fa426741e
commit e5a34367c9
41 changed files with 86 additions and 86 deletions

View file

@ -18,12 +18,12 @@ minetest.register_craftitem("mcl_fire:fire_charge", {
if pointed_thing.type == "node" then
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
tnt.ignite(pointed_thing.under)
if not minetest.setting_getbool("creative_mode") then
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
else
mcl_fire.set_fire(pointed_thing)
if not minetest.setting_getbool("creative_mode") then
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
end