Use new Minetest settings API syntax for most mods
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41 changed files with 86 additions and 86 deletions
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@ -2,7 +2,7 @@
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-- Snowballs and other throwable items
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--
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local GRAVITY = tonumber(minetest.setting_get("movement_gravity"))
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local GRAVITY = tonumber(minetest.settings:get("movement_gravity"))
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local entity_mapping = {
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["mcl_throwing:snowball"] = "mcl_throwing:snowball_entity",
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@ -38,7 +38,7 @@ local throw_function = function(entity_name, velocity)
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local dir = player:get_look_dir()
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local obj = mcl_throwing.throw(item, {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, velocity)
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obj:get_luaentity()._thrower = player:get_player_name()
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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item:take_item()
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end
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return item
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