Tweak spawning of all mobs
This commit is contained in:
parent
cb737d0a75
commit
e78382b08c
14 changed files with 21 additions and 21 deletions
|
@ -318,9 +318,9 @@ mobs:register_mob("mobs_mc:horse3", {
|
|||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs_mc:horse", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 12, 21000, 1, 12)
|
||||
mobs:register_spawn("mobs_mc:horse2", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 12, 23000, 1, 31000)
|
||||
mobs:register_spawn("mobs_mc:horse3", {"mcl_core:sand", "mcl_core:redsand"}, 20, 8, 17000, 1, 5)
|
||||
mobs:register_spawn("mobs_mc:horse", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 21000, 1, 12)
|
||||
mobs:register_spawn("mobs_mc:horse2", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 23000, 1, 31000)
|
||||
mobs:register_spawn("mobs_mc:horse3", {"mcl_core:sand", "mcl_core:redsand"}, 20, 9, 17000, 1, 5)
|
||||
|
||||
|
||||
-- compatibility
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue