Replace getpos() with get_pos()

This commit is contained in:
Wuzzy 2019-02-01 06:33:07 +01:00
parent 1f1361d179
commit e789801662
58 changed files with 105 additions and 105 deletions

View file

@ -41,7 +41,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
end
function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
local pos = self.object:getpos()
local pos = self.object:get_pos()
if not self._railtype then
local node = minetest.get_node(vector.floor(pos)).name
self._railtype = minetest.get_item_group(node, "connect_to_raillike")
@ -83,7 +83,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
-- Drop items and remove cart entity
if not minetest.settings:get_bool("creative_mode") then
for d=1, #drop do
minetest.add_item(self.object:getpos(), drop[d])
minetest.add_item(self.object:get_pos(), drop[d])
end
end
@ -124,7 +124,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
local pos, rou_pos, node
-- Drop minecart if it isn't on a rail anymore
if self._last_float_check >= mcl_minecarts.check_float_time then
pos = self.object:getpos()
pos = self.object:get_pos()
rou_pos = vector.round(pos)
node = minetest.get_node(rou_pos)
local g = minetest.get_item_group(node.name, "connect_to_raillike")
@ -145,7 +145,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
-- Drop items and remove cart entity
if not minetest.settings:get_bool("creative_mode") then
for d=1, #drop do
minetest.add_item(self.object:getpos(), drop[d])
minetest.add_item(self.object:get_pos(), drop[d])
end
end
@ -165,7 +165,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
local dir, last_switch = nil, nil
if not pos then
pos = self.object:getpos()
pos = self.object:get_pos()
end
if self._old_pos and not self._punched then
local flo_pos = vector.floor(pos)
@ -485,7 +485,7 @@ register_minecart(
clicker:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
elseif not self._driver then
self._driver = player_name
self._start_pos = self.object:getpos()
self._start_pos = self.object:get_pos()
mcl_player.player_attached[player_name] = true
clicker:set_attach(self.object, "", {x=0, y=8.25, z=-2}, {x=0, y=0, z=0})
mcl_player.player_attached[name] = true