Replace getpos() with get_pos()

This commit is contained in:
Wuzzy 2019-02-01 06:33:07 +01:00
parent 1f1361d179
commit e789801662
58 changed files with 105 additions and 105 deletions

View file

@ -52,7 +52,7 @@ local THROWING_ARROW_ENTITY={
--ARROW CODE
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
local pos = self.object:get_pos()
local node = minetest.get_node(pos)
minetest.add_particle({
@ -113,7 +113,7 @@ local throwing_shoot_arrow = function(itemstack, player)
if not minetest.settings:get_bool("creative_mode") then
player:get_inventory():remove_item("main", arrow[1])
end
local playerpos = player:getpos()
local playerpos = player:get_pos()
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) --mc
local dir = player:get_look_dir()
obj:setvelocity({x=dir.x*22, y=dir.y*22, z=dir.z*22})
@ -247,7 +247,7 @@ if c("egg") then
-- shoot egg
local mobs_shoot_egg = function (item, player, pointed_thing)
local playerpos = player:getpos()
local playerpos = player:get_pos()
minetest.sound_play("default_place_node_hard", {
pos = playerpos,
@ -337,7 +337,7 @@ if c("snowball") then
-- shoot snowball
local mobs_shoot_snowball = function (item, player, pointed_thing)
local playerpos = player:getpos()
local playerpos = player:get_pos()
local obj = minetest.add_entity({
x = playerpos.x,