Replace getpos() with get_pos()

This commit is contained in:
Wuzzy 2019-02-01 06:33:07 +01:00
parent 1f1361d179
commit e789801662
58 changed files with 105 additions and 105 deletions

View file

@ -110,7 +110,7 @@ mobs:register_arrow("mobs_mc:roar_of_the_dragon2", {
on_step = function(self, dtime)
local pos = self.object:getpos()
local pos = self.object:get_pos()
local n = minetest.get_node(pos).name
@ -158,7 +158,7 @@ mobs:register_arrow(":mobs_mc:fireball2", {
-- direct hit, no fire... just plenty of pain
hit_player = function(self, player)
minetest.sound_play("tnt_explode", {pos = player:getpos(), gain = 1.5, max_hear_distance = 2*64})
minetest.sound_play("tnt_explode", {pos = player:get_pos(), gain = 1.5, max_hear_distance = 2*64})
player:punch(self.object, 1.0, {
full_punch_interval = 0.5,
damage_groups = {fleshy = 6},
@ -167,7 +167,7 @@ mobs:register_arrow(":mobs_mc:fireball2", {
end,
hit_mob = function(self, mob)
minetest.sound_play("tnt_explode", {pos = mob:getpos(), gain = 1.5, max_hear_distance = 2*64})
minetest.sound_play("tnt_explode", {pos = mob:get_pos(), gain = 1.5, max_hear_distance = 2*64})
mob:punch(self.object, 1.0, {
full_punch_interval = 0.5,
damage_groups = {fleshy = 12},