Replace getpos() with get_pos()

This commit is contained in:
Wuzzy 2019-02-01 06:33:07 +01:00
parent 1f1361d179
commit e789801662
58 changed files with 105 additions and 105 deletions

View file

@ -18,7 +18,7 @@ minetest.register_globalstep(function(dtime)
end
if player:get_player_control().jump and mcl_playerplus_internal[name].jump_cooldown <= 0 then
local pos = player:getpos()
local pos = player:get_pos()
local node_stand = mcl_playerinfo[name].node_stand
local node_stand_below = mcl_playerinfo[name].node_stand_below
@ -76,7 +76,7 @@ minetest.register_globalstep(function(dtime)
local name = player:get_player_name()
-- where am I?
local pos = player:getpos()
local pos = player:get_pos()
-- what is around me?
local node_stand = mcl_playerinfo[name].node_stand
@ -183,7 +183,7 @@ minetest.register_globalstep(function(dtime)
-- Show positions of barriers when player is wielding a barrier
local wi = player:get_wielded_item():get_name()
if wi == "mcl_core:barrier" or wi == "mcl_core:realm_barrier" then
local pos = vector.round(player:getpos())
local pos = vector.round(player:get_pos())
local r = 8
local vm = minetest.get_voxel_manip()
local emin, emax = vm:read_from_map({x=pos.x-r, y=pos.y-r, z=pos.z-r}, {x=pos.x+r, y=pos.y+r, z=pos.z+r})