Retexturize door sides

This commit is contained in:
Wuzzy 2017-11-17 22:46:42 +01:00
parent cf1b999ab6
commit e79384f906
17 changed files with 32 additions and 18 deletions

View file

@ -12,8 +12,8 @@ mcl_doors:register_door("mcl_doors:wooden_door", {
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_lower.png"},
tiles_top = {"mcl_doors_door_wood_upper.png", "mcl_doors_door_wood_upper.png"},
tiles_bottom = {"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_side_lower.png"},
tiles_top = {"mcl_doors_door_wood_upper.png", "mcl_doors_door_wood_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -35,8 +35,8 @@ mcl_doors:register_door("mcl_doors:acacia_door", {
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_lower.png"},
tiles_top = {"mcl_doors_door_acacia_upper.png", "mcl_doors_door_acacia_upper.png"},
tiles_bottom = {"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_side_lower.png"},
tiles_top = {"mcl_doors_door_acacia_upper.png", "mcl_doors_door_acacia_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -58,8 +58,8 @@ mcl_doors:register_door("mcl_doors:birch_door", {
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_lower.png"},
tiles_top = {"mcl_doors_door_birch_upper.png", "mcl_doors_door_birch_upper.png"},
tiles_bottom = {"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_side_lower.png"},
tiles_top = {"mcl_doors_door_birch_upper.png", "mcl_doors_door_birch_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -81,8 +81,8 @@ mcl_doors:register_door("mcl_doors:dark_oak_door", {
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_lower.png"},
tiles_top = {"mcl_doors_door_dark_oak_upper.png", "mcl_doors_door_dark_oak_upper.png"},
tiles_bottom = {"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_side_lower.png"},
tiles_top = {"mcl_doors_door_dark_oak_upper.png", "mcl_doors_door_dark_oak_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -104,8 +104,8 @@ mcl_doors:register_door("mcl_doors:jungle_door", {
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_lower.png"},
tiles_top = {"mcl_doors_door_jungle_upper.png", "mcl_doors_door_jungle_upper.png"},
tiles_bottom = {"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_side_lower.png"},
tiles_top = {"mcl_doors_door_jungle_upper.png", "mcl_doors_door_jungle_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -127,8 +127,8 @@ mcl_doors:register_door("mcl_doors:spruce_door", {
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
tiles_bottom = {"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_lower.png"},
tiles_top = {"mcl_doors_door_spruce_upper.png", "mcl_doors_door_spruce_upper.png"},
tiles_bottom = {"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_side_lower.png"},
tiles_top = {"mcl_doors_door_spruce_upper.png", "mcl_doors_door_spruce_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -181,8 +181,8 @@ mcl_doors:register_door("mcl_doors:iron_door", {
groups = {pickaxey=1, mesecon_effector_on=1},
_mcl_hardness = 5,
_mcl_blast_resistance = 25,
tiles_bottom = {"mcl_doors_door_iron_lower.png^[transformFX", "mcl_doors_door_iron_lower.png^[transformFX"},
tiles_top = {"mcl_doors_door_iron_upper.png^[transformFX", "mcl_doors_door_iron_upper.png^[transformFX"},
tiles_bottom = {"mcl_doors_door_iron_lower.png^[transformFX", "mcl_doors_door_iron_side_lower.png"},
tiles_top = {"mcl_doors_door_iron_upper.png^[transformFX", "mcl_doors_door_iron_side_upper.png"},
sounds = mcl_sounds.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",