Fix door closing if dig opaque block next to it

This commit is contained in:
Wuzzy 2018-01-26 21:11:49 +01:00
parent 03b6c17f51
commit e8ebc537f0
5 changed files with 8 additions and 5 deletions

View file

@ -85,8 +85,8 @@ mesecon.on_dignode = function(pos, node)
local nnode = minetest.get_node(npos)
if mesecon.is_conductor_on(nnode) then
mesecon.receptor_off(npos, mesecon.conductor_get_rules(nnode))
-- Redstone torch is a special case and must be ignored
elseif mesecon.is_effector_on(nnode.name) and mesecon.is_powered(npos) == false and minetest.get_item_group(nnode.name, "redstone_torch") == 0 then
-- Disable neighbor effectors unless they are in a special ignore group
elseif mesecon.is_effector_on(nnode.name) and mesecon.is_powered(npos) == false and minetest.get_item_group(nnode.name, "mesecon_ignore_opaque_dig") == 0 then
mesecon.changesignal(npos, nnode, nlink, mesecon.state.off, 1)
mesecon.deactivate(npos, nnode, nlink, 1)
end