Add bone meal support for dispenser

This commit is contained in:
Wuzzy 2017-02-14 18:20:54 +01:00
parent 06847c38d2
commit eb9c2efb82
2 changed files with 16 additions and 2 deletions

View file

@ -14,6 +14,7 @@
-- })
-- Other mods can use these for looping through available colors
mcl_dye = {}
local dye = {}
dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
@ -98,7 +99,7 @@ end
-- Bone Meal
local apply_bone_meal = function(pointed_thing)
mcl_dye.apply_bone_meal = function(pointed_thing)
local plant_tab = {
"air",
"mcl_core:tallgrass",
@ -210,7 +211,7 @@ minetest.register_craftitem("mcl_dye:white", {
stack_max = 64,
groups = {dye=1, craftitem=1, basecolor_white=1, excolor_white=1, unicolor_white=1},
on_place = function(itemstack, user, pointed_thing)
if(apply_bone_meal(pointed_thing) and not minetest.setting_getbool("creative_mode")) then
if(mcl_dye.apply_bone_meal(pointed_thing) and not minetest.setting_getbool("creative_mode")) then
itemstack:take_item()
end
return itemstack