Fix crash if item dropped in end portal in the end
This commit is contained in:
parent
4f2baf8506
commit
eff91038e8
2 changed files with 40 additions and 26 deletions
|
@ -239,9 +239,13 @@ minetest.register_abm({
|
|||
local target
|
||||
if dim == "end" then
|
||||
-- End portal in the End:
|
||||
-- Teleport back to the player's spawn in the Overworld.
|
||||
-- Teleport back to the player's spawn or world spawn in the Overworld.
|
||||
|
||||
target = mcl_spawn.get_spawn_pos(obj)
|
||||
if obj:is_player() then
|
||||
target = mcl_spawn.get_spawn_pos(obj)
|
||||
else
|
||||
target = mcl_spawn.get_world_spawn_pos(obj)
|
||||
end
|
||||
else
|
||||
-- End portal in any other dimension:
|
||||
-- Teleport to the End at a fixed position and generate a
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue