Move core sounds from mcl_core to mcl_sounds

This commit is contained in:
Wuzzy 2017-02-11 18:46:23 +01:00
parent 7ff49a165a
commit fcda60cc2e
121 changed files with 393 additions and 363 deletions

View file

@ -25,7 +25,7 @@ minetest.register_node("hardened_clay:hardened_clay", {
tiles = {"hardened_clay.png"},
stack_max = 64,
groups = {cracky=3,hardened_clay=1,building_block=1},
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_craft({
@ -46,7 +46,7 @@ for _, row in ipairs(clay.dyes) do
tiles = {"hardened_clay_stained_"..name..".png"},
groups = {cracky=3,hardened_clay=1,building_block=1},
stack_max = 64,
sounds = mcl_core.node_sound_stone_defaults(),
sounds = mcl_sounds.node_sound_stone_defaults(),
})
if craft_color_group then
minetest.register_craft({