Move core sounds from mcl_core to mcl_sounds

This commit is contained in:
Wuzzy 2017-02-11 18:46:23 +01:00
parent 7ff49a165a
commit fcda60cc2e
121 changed files with 393 additions and 363 deletions

View file

@ -68,7 +68,7 @@ minetest.register_node("mcl_hoppers:hopper", {
minetest.log("action", player:get_player_name()..
" takes stuff from mcl_hoppers at "..minetest.pos_to_string(pos))
end,
sounds = mcl_core.node_sound_metal_defaults(),
sounds = mcl_sounds.node_sound_metal_defaults(),
})
minetest.register_node("mcl_hoppers:hopper_side", {
@ -128,7 +128,7 @@ minetest.register_node("mcl_hoppers:hopper_side", {
minetest.log("action", player:get_player_name()..
" takes stuff from mcl_hoppers at "..minetest.pos_to_string(pos))
end,
sounds = mcl_core.node_sound_metal_defaults(),
sounds = mcl_sounds.node_sound_metal_defaults(),
})
--make mcl_hopperss suck in blocks
minetest.register_abm({
@ -516,7 +516,7 @@ minetest.register_craftitem("mcl_hoppers:hopper_item", {
placed = true
end
if placed == true then
minetest.sound_play(mcl_core.node_sound_metal_defaults().place, { pos = pos2 })
minetest.sound_play(mcl_sounds.node_sound_metal_defaults().place, { pos = pos2 })
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end